shaders = "3"
shader0 = ../misc/nes-color-decoder.cg
shader1 = ../misc/colorimetry.cg
shader2 = ../interpolation/shaders/pixellate.cg

filter_linear0 = "false"
scale_type0 = "source"
scale0 = "1.000000"

filter_linear1 = "false"
scale_type1 = "source"
scale1 = "1.000000"
