shaders = "3"
shader0 = xbr-lv2-b-pass0.cg
filter_linear0 = "false"
float_framebuffer0 = "false"
scale_type_x0 = "source"
scale_x0 = "1.000000"
scale_type_y0 = "source"
scale_y0 = "1.000000"
shader1 = xbr-lv2-pass1.cg
filter_linear1 = "false"
float_framebuffer1 = "false"
scale_type_x1 = "source"
scale_x1 = "4.000000"
scale_type_y1 = "source"
scale_y1 = "4.000000"
shader2 = ../../../warp/shaders/dilation.cg
filter_linear2 = "false"
float_framebuffer2 = "false"
