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Classes | |
| class | SoNodeList |
| The SoNodeList class is a container for pointers to SoNode objects. More... | |
| class | SoAnnotation |
| The SoAnnotation node draws all its child geometry on top of other geometry. More... | |
| class | SoAntiSquish |
| The SoAntiSquish class is used to reset to uniform scaling. More... | |
| class | SoArray |
| The SoArray class is a group node for setting up regular arrays of subgraphs. More... | |
| class | SoAsciiText |
| The SoAsciiText class renders flat 3D text. More... | |
| class | SoBaseColor |
| The SoBaseColor class provides a node type for convenient setting of the base material color. More... | |
| class | SoBlinker |
| The SoBlinker class is a cycling switch node. More... | |
| class | SoBumpMap |
| The SoBumpMap class is used to map a bump map onto subsequent shapes. More... | |
| class | SoBumpMapCoordinate |
| The SoBumpMapCoordinate class is a node for providing bump map coordinates to shape nodes. More... | |
| class | SoBumpMapTransform |
| The SoBumpMapTransform class is used to define 2D bump map transformations. More... | |
| class | SoCallback |
| The SoCallback class is a node type which provides a means of setting callback hooks in the scene graph. More... | |
| class | SoCamera |
| The SoCamera class is the abstract base class for camera definition nodes. More... | |
| class | SoClipPlane |
| The SoClipPlane class is a node type for specifying clipping planes. More... | |
| class | SoColorIndex |
| The SoColorIndex class is used to specify color indices for subsequent shapes. More... | |
| class | SoComplexity |
| The SoComplexity class is a node type which is used to set the tradeoff between quality and performance. More... | |
| class | SoCone |
| The SoCone class is for rendering cone shapes. More... | |
| class | SoCoordinate3 |
| The SoCoordinate3 class is a node for providing coordinates to shape nodes. More... | |
| class | SoCoordinate4 |
| The SoCoordinate4 class is a node for providing coordinates to shape nodes. More... | |
| class | SoCube |
| The SoCube class is for rendering cubes. More... | |
| class | SoCylinder |
| The SoCylinder class is for rendering cylinder shapes. More... | |
| class | SoDirectionalLight |
| The SoDirectionalLight class is a node type for specifying directional light sources. More... | |
| class | SoDrawStyle |
| The SoDrawStyle class specificies common rendering properties for shapes. More... | |
| class | SoEnvironment |
| The SoEnvironment class is a node for specifying global rendering parameters. More... | |
| class | SoEventCallback |
| The SoEventCallback class provides functionality for catching events. More... | |
| class | SoExtSelection |
| The SoExtSelection class can be used for extended selection functionality. More... | |
| class | SoFaceSet |
| The SoFaceSet class is used to render and organize non-indexed polygonal face data. More... | |
| class | SoFile |
| The SoFile class is node container for another model file. More... | |
| class | SoFont |
| The SoFont class is an appearance node for setting fonts. More... | |
| class | SoFontStyle |
| The SoFontStyle class changes the appearance of fonts for text rendering nodes. More... | |
| class | SoGroup |
| The SoGroup class is a node which managed other node instances. More... | |
| class | SoImage |
| The SoImage class draws a 2D image on the viewport. More... | |
| class | SoIndexedFaceSet |
| The SoIndexedFaceSet class is used to handle generic indexed facesets. More... | |
| class | SoIndexedLineSet |
| The SoIndexedLineSet class is used to render and otherwise represent indexed lines. More... | |
| class | SoIndexedNurbsCurve |
| The SoIndexedNurbsCurve class is a node for representing smooth curves. More... | |
| class | SoIndexedNurbsSurface |
| The SoIndexedNurbsSurface class can be used to render NURBS surfaces. More... | |
| class | SoIndexedShape |
| The SoIndexedShape class is the superclass for all indexed vertex shapes. More... | |
| class | SoIndexedTriangleStripSet |
| The SoIndexedTriangleStripSet class keeps data for rendering and otherwise representing triangle strips. More... | |
| class | SoInfo |
| The SoInfo class is a node for holding text information. More... | |
| class | SoLOD |
| The SoLOD class is used to choose a child based distance between viewer and object. More... | |
| class | SoLabel |
| The SoLabel class is a node for holding label information in a scene graph. More... | |
| class | SoLevelOfDetail |
| The SoLevelOfDetail class is used to choose a child based on projected size. More... | |
| class | SoLight |
| The SoLight class is the base class for light emitting nodes. More... | |
| class | SoLightModel |
| The SoLightModel class is a node for specifying the model for geometry lighting. More... | |
| class | SoLineSet |
| The SoLineSet class is used to render and organize non-indexed polylines. More... | |
| class | SoLinearProfile |
| The SoLinearProfile class is a node for specifying linear profile curves. More... | |
| class | SoListener |
| The SoListener class defines listener attributes used when rendering sound. More... | |
| class | SoLocateHighlight |
| The SoLocateHighlight class highlights geometry under the cursor. More... | |
| class | SoMarkerSet |
| The SoMarkerSet class displays a set of 2D bitmap markers in 3D. More... | |
| class | SoMaterial |
| The SoMaterial class is a node type for setting up material values for scene geometry. More... | |
| class | SoMaterialBinding |
| The SoMaterialBinding class is a node for setting up how materials are mapped to shapes. More... | |
| class | SoMatrixTransform |
| The SoMatrixTransform class is a transformation node. More... | |
| class | SoMultipleCopy |
| The SoMultipleCopy class redraws it's children multiple times at different transformations. More... | |
| class | SoNode |
| The SoNode class is the base class for nodes used in scene graphs. More... | |
| class | SoNonIndexedShape |
| The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes. More... | |
| class | SoNormal |
| The SoNormal class is a node for providing normals to the state. More... | |
| class | SoNormalBinding |
| The SoNormalBinding class is a node for specifying normal vector bindings. More... | |
| class | SoNurbsCurve |
| The SoNurbsCurve class is a node for representing smooth curves. More... | |
| class | SoNurbsProfile |
| The SoNurbsProfile class is a node for specifying smooth profile curves. More... | |
| class | SoNurbsSurface |
| The SoNurbsSurface class is used to render smooth surfaces. More... | |
| class | SoOrthographicCamera |
| The SoOrthographicCamera class defines a camera node with orthographic rendering. More... | |
| class | SoPackedColor |
| The SoPackedColor class is a node for setting diffuse and transparency material values. More... | |
| class | SoPathSwitch |
| The SoPathSwitch class traverses only when current path matches a configurable path. More... | |
| class | SoPendulum |
| The SoPendulum class is used to create oscillating rotations. More... | |
| class | SoPerspectiveCamera |
| The SoPerspectiveCamera class defines a camera node with perspective rendering. More... | |
| class | SoPickStyle |
| The SoPickStyle class is a node for setting up how to do picking. More... | |
| class | SoPointLight |
| The SoPointLight class is a node type for light sources. More... | |
| class | SoPointSet |
| The SoPointSet class is used to display a set of 3D points. More... | |
| class | SoPolygonOffset |
| The SoPolygonOffset class is a node type for "layering" rendering primitives. More... | |
| class | SoProfile |
| The SoProfile class is the abstract superclass for profile definitions. More... | |
| class | SoProfileCoordinate2 |
| The SoProfileCoordinate2 class is a node specifying a set of 2D coordinates for profiles. More... | |
| class | SoProfileCoordinate3 |
| The SoProfileCoordinate3 class is a node specifying a set of 3D coordinates for profiles. More... | |
| class | SoQuadMesh |
| The SoQuadMesh class is used to render and optimize a quadrilateral mesh. More... | |
| class | SoResetTransform |
| The SoResetTransform class is a node type which makes it possible to "nullify" state during traversal. More... | |
| class | SoRotation |
| The SoRotation class specifies a rotation transformation. More... | |
| class | SoRotationXYZ |
| The SoRotationXYZ class is a node type for specifying rotation around a particular axis. More... | |
| class | SoRotor |
| The SoRotor class is a node used to animate rotations. More... | |
| class | SoScale |
| The SoScale class is a node type for scaling scene graph geometry. More... | |
| class | SoSceneTexture2 |
| The SoSceneTexture2 class is used to create a 2D texture from a Coin scene graph. More... | |
| class | SoSelection |
| The SoSelection class manages a list of selected nodes. More... | |
| class | SoSeparator |
| The SoSeparator class is a state-preserving group node. More... | |
| class | SoShape |
| The SoShape class is the superclass for geometry shapes. More... | |
| class | SoShapeHints |
| The SoShapeHints class is a node containing hints about how to render geometry. More... | |
| class | SoShuttle |
| The SoShuttle class is used to oscillate between two translations. More... | |
| class | SoSphere |
| The SoSphere class is for rendering sphere shapes. More... | |
| class | SoSpotLight |
| The SoSpotLight class is a node type for light sources with a cone shaped lightvolume. More... | |
| class | SoSurroundScale |
| The SoSurroundScale class is used to automatically scale geometry to surround other geometry. More... | |
| class | SoSwitch |
| The SoSwitch class is a group node which selects one child subgraph for traversal. More... | |
| class | SoText2 |
| The SoText2 class is a node type for visualizing 2D text aligned with the camera plane. More... | |
| class | SoText3 |
| The SoText3 class renders extruded 3D text. More... | |
| class | SoTexture2 |
| The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scenegraph. More... | |
| class | SoTexture2Transform |
| The SoTexture2Transform class is used to define 2D texture transformations. More... | |
| class | SoTexture3 |
| The SoTexture3 class is used to map a 3D texture onto geometry. More... | |
| class | SoTexture3Transform |
| The SoTexture3Transform class is used to define 3D texture transformations. More... | |
| class | SoTextureCombine |
| The SoTextureCombine class is a node for setting texture combine functions. More... | |
| class | SoTextureCoordinate2 |
| The SoTextureCoordinate2 class contains a set of coordinates for the mapping of 2D textures. More... | |
| class | SoTextureCoordinate3 |
| The SoTextureCoordinate3 class contains a set of coordinates for the mapping of 2D textures. More... | |
| class | SoTextureCoordinateBinding |
| The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes. More... | |
| class | SoTextureCoordinateCube |
| The SoTextureCoordinateCube class autogenerates cubemapped texture coordinated for shapes. More... | |
| class | SoTextureCoordinateCylinder |
| The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated for shapes. More... | |
| class | SoTextureCoordinateDefault |
| The SoTextureCoordinateDefault class removes texture coordinates from the state. More... | |
| class | SoTextureCoordinateEnvironment |
| The SoTextureCoordinateEnvironment class generates texture coordinates by projecting onto a surrounding texture. More... | |
| class | SoTextureCoordinateFunction |
| The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nodes. More... | |
| class | SoTextureCoordinatePlane |
| The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane. More... | |
| class | SoTextureCoordinateSphere |
| The SoTextureCoordinateSphere class autogenerates spheremapped texture coordinated for shapes. More... | |
| class | SoTextureCubeMap |
| The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes. More... | |
| class | SoTextureScalePolicy |
| The SoTextureScalePolicy class is a node for controlling the texture scale policy. More... | |
| class | SoTextureUnit |
| The SoTextureUnit class is a node for setting the active texture unit. More... | |
| class | SoTransform |
| The SoTransform class is the "all-purpose" transformation node type. More... | |
| class | SoTransformSeparator |
| The SoTransformSeparator class is a group node preserving the current transformations. More... | |
| class | SoTransformation |
| The SoTransformation class is the abstract base class for transformation nodes. More... | |
| class | SoTranslation |
| The SoTranslation class is a node type for specifying geometry translations. More... | |
| class | SoTransparencyType |
| The SoTransparencyType class is a node for setting the transparency type for shapes. More... | |
| class | SoTriangleStripSet |
| The SoTriangleStripSet class is used to render and control non-indexed triangle strips. More... | |
| class | SoUnits |
| The SoUnits class is a node for setting unit types. More... | |
| class | SoVertexProperty |
| The SoVertexProperty class collects the functionality of various appearance nodes. More... | |
| class | SoVertexShader |
| The SoVertexShader class is used for setting up vertex shader programs. More... | |
| class | SoVertexShape |
| The SoVertexShape class is the superclass for all vertex based shapes. More... | |
| class | SoWWWAnchor |
| The SoWWWAnchor class adds URL callbacks to the highlighted geometry. More... | |
| class | SoWWWInline |
| The SoWWWInline class is a node used to include data from an URL. More... | |
| class | SoFragmentShader |
| The SoFragmentShader class is used for setting up fragment shader programs. More... | |
| class | SoGeometryShader |
| The SoGeometryShader class is used for loading geometry shader programs. More... | |
| class | SoShaderProgram |
| The SoShaderProgram class is used to specify a set of vertex/geometry/fragment objects. More... | |
| class | SoShadowStyle |
| The SoShadowStyle class is a node for setting the shadow style on nodes. More... | |
| class | SoShadowCulling |
| The SoShadowCulling class is a node for setting the shadow style on nodes. More... | |
| class | SoGeoOrigin |
| The SoGeoOrigin class is used to specify an absolute geographic location against which geometry is referenced. More... | |
| class | SoGeoSeparator |
| The SoGeoSeparator class is used to georeference a scene graph. More... | |
| class | SoGeoLocation |
| The SoGeoLocation class is used to georeference the following nodes. More... | |
| class | SoGeoCoordinate |
| The SoGeoCoordinate class is used to specify a list of geographical coordinates. More... | |
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