Wp.StrategyStrategies Entry Points
val occurs_x : Lang.F.var -> Lang.F.term -> boolval occurs_y : Lang.F.var -> Lang.F.pred -> boolval occurs_e : Lang.F.term -> Lang.F.term -> boolval occurs_p : Lang.F.term -> Lang.F.pred -> boolval occurs_q : Lang.F.pred -> Lang.F.pred -> boolval select_e : Conditions.sequent -> Lang.F.term -> Tactical.selectionLookup the first occurrence of term in the sequent and returns the associated selection. Returns Empty is not found. Goal is lookup first.
val select_p : Conditions.sequent -> Lang.F.pred -> Tactical.selectionSame as select_e but for a predicate.
type strategy = {priority : float;tactical : Tactical.tactical;selection : Tactical.selection;arguments : argument list;}class pool : object ... endclass type heuristic = object ... endval register : heuristic -> unitval lookup : id:string -> heuristicval iter : (heuristic -> unit) -> unittype t = strategyval arg : 'a Tactical.field -> 'a -> argumentval make :
Tactical.tactical ->
?priority:float ->
?arguments:argument list ->
Tactical.selection ->
strategy