| CL_GraphicContext() | CL_GraphicContext | |
| CL_GraphicContext(CL_GraphicContextProvider *provider) | CL_GraphicContext | |
| CL_GraphicContext_GL1() | CL_GraphicContext_GL1 | inline |
| CL_GraphicContext_GL1(CL_GraphicContext &gc) | CL_GraphicContext_GL1 | |
| clear(const CL_Colorf &color=CL_Colorf::black) | CL_GraphicContext | |
| clear_depth(float value=0) | CL_GraphicContext | |
| clear_stencil(int value=0) | CL_GraphicContext | |
| draw_pixels(float x, float y, const CL_PixelBuffer &pixel_buffer, const CL_Rect &src_rect, const CL_Colorf &color=CL_Colorf::white) | CL_GraphicContext | |
| draw_pixels(float x, float y, float zoom_x, float zoom_y, const CL_PixelBuffer &pixel_buffer, const CL_Rect &src_rect, const CL_Colorf &color=CL_Colorf::white) | CL_GraphicContext | |
| draw_primitives(CL_PrimitivesType type, int num_vertices, const CL_PrimitivesArray &array) | CL_GraphicContext | |
| draw_primitives_array(CL_PrimitivesType type, int num_vertices) | CL_GraphicContext | |
| draw_primitives_array(CL_PrimitivesType type, int offset, int num_vertices) | CL_GraphicContext | |
| draw_primitives_array_instanced(CL_PrimitivesType type, int offset, int num_vertices, int instance_count) | CL_GraphicContext | |
| draw_primitives_elements(CL_PrimitivesType type, int count, unsigned int *indices) | CL_GraphicContext | |
| draw_primitives_elements(CL_PrimitivesType type, int count, unsigned short *indices) | CL_GraphicContext | |
| draw_primitives_elements(CL_PrimitivesType type, int count, unsigned char *indices) | CL_GraphicContext | |
| draw_primitives_elements(CL_PrimitivesType type, int count, CL_ElementArrayBuffer &element_array, CL_VertexAttributeDataType indices_type, void *offset=0) | CL_GraphicContext | |
| draw_primitives_elements_instanced(CL_PrimitivesType type, int count, unsigned int *indices, int instance_count) | CL_GraphicContext | |
| draw_primitives_elements_instanced(CL_PrimitivesType type, int count, unsigned short *indices, int instance_count) | CL_GraphicContext | |
| draw_primitives_elements_instanced(CL_PrimitivesType type, int count, unsigned char *indices, int instance_count) | CL_GraphicContext | |
| draw_primitives_elements_instanced(CL_PrimitivesType type, int count, CL_ElementArrayBuffer &element_array, CL_VertexAttributeDataType indices_type, void *offset, int instance_count) | CL_GraphicContext | |
| flush_batcher() | CL_GraphicContext | |
| get_blend_mode() const | CL_GraphicContext | |
| get_buffer_control() const | CL_GraphicContext | |
| get_cliprect() const | CL_GraphicContext | |
| get_height() const | CL_GraphicContext | |
| get_light_count() | CL_GraphicContext_GL1 | |
| get_max_texture_coords() | CL_GraphicContext_GL1 | |
| get_max_texture_size() const | CL_GraphicContext | |
| get_modelview() const | CL_GraphicContext | |
| get_opengl_version(int &version_major, int &version_minor, int &version_release) | CL_GraphicContext_GL1 | |
| get_pen() const | CL_GraphicContext | |
| get_pixeldata(const CL_Rect &rect, CL_TextureFormat pixel_format=cl_abgr8, bool clamp=true) const | CL_GraphicContext | |
| get_pixeldata(CL_TextureFormat pixel_format=cl_abgr8, bool clamp=true) const | CL_GraphicContext | |
| get_polygon_rasterizer() const | CL_GraphicContext | |
| get_provider() | CL_GraphicContext | |
| get_provider() const | CL_GraphicContext | |
| get_read_frame_buffer() const | CL_GraphicContext | |
| get_size() const | CL_GraphicContext | |
| get_texture(int index) const | CL_GraphicContext | |
| get_textures() const | CL_GraphicContext | |
| get_width() const | CL_GraphicContext | |
| get_write_frame_buffer() const | CL_GraphicContext | |
| is_null() const | CL_GraphicContext_GL1 | inline |
| mult_modelview(const CL_Mat4f &matrix) | CL_GraphicContext | |
| mult_rotate(const CL_Angle &angle, float x=0.0, float y=0.0, float z=1.0, bool normalize=true) | CL_GraphicContext | |
| mult_scale(float x, float y, float z=1.0) | CL_GraphicContext | |
| mult_translate(float x, float y, float z=0.0) | CL_GraphicContext | |
| pop_cliprect() | CL_GraphicContext | |
| pop_modelview() | CL_GraphicContext | |
| pop_texture_matrix(int unit_index) | CL_GraphicContext_GL1 | |
| push_cliprect(const CL_Rect &rect) | CL_GraphicContext | |
| push_cliprect() | CL_GraphicContext | |
| push_modelview() | CL_GraphicContext | |
| push_rotate(const CL_Angle &angle, float x=0.0, float y=0.0, float z=1.0) | CL_GraphicContext | |
| push_scale(float x, float y, float z=1.0) | CL_GraphicContext | |
| push_texture_matrix(int unit_index) | CL_GraphicContext_GL1 | |
| push_translate(float x, float y, float z=0.0) | CL_GraphicContext | |
| reset_back_material() | CL_GraphicContext_GL1 | |
| reset_blend_mode() | CL_GraphicContext | |
| reset_buffer_control() | CL_GraphicContext | |
| reset_cliprect() | CL_GraphicContext | |
| reset_color_material() | CL_GraphicContext_GL1 | |
| reset_frame_buffer() | CL_GraphicContext | |
| reset_front_material() | CL_GraphicContext_GL1 | |
| reset_light(int light_index) | CL_GraphicContext_GL1 | |
| reset_light_model() | CL_GraphicContext_GL1 | |
| reset_material() | CL_GraphicContext_GL1 | |
| reset_pen() | CL_GraphicContext | |
| reset_polygon_rasterizer() | CL_GraphicContext | |
| reset_primitives_array() | CL_GraphicContext | |
| reset_program_object() | CL_GraphicContext | |
| reset_texture(int unit_index) | CL_GraphicContext | |
| reset_textures() | CL_GraphicContext | |
| set_active() | CL_GraphicContext_GL1 | |
| set_back_material(const CL_Material_GL1 &material) | CL_GraphicContext_GL1 | |
| set_batcher(CL_RenderBatcher *batcher) | CL_GraphicContext | |
| set_blend_mode(const CL_BlendMode &blend_mode) | CL_GraphicContext | |
| set_buffer_control(const CL_BufferControl &buffer_control) | CL_GraphicContext | |
| set_cliprect(const CL_Rect &rect) | CL_GraphicContext | |
| set_color_material(CL_ColorMaterial_GL1 color) | CL_GraphicContext_GL1 | |
| set_color_material(GLenum face, CL_ColorMaterial_GL1 color) | CL_GraphicContext_GL1 | |
| set_color_material_back(CL_ColorMaterial_GL1 color) | CL_GraphicContext_GL1 | |
| set_color_material_front(CL_ColorMaterial_GL1 color) | CL_GraphicContext_GL1 | |
| set_frame_buffer(const CL_FrameBuffer &write_buffer) | CL_GraphicContext | |
| set_frame_buffer(const CL_FrameBuffer &write_buffer, const CL_FrameBuffer &read_buffer) | CL_GraphicContext | |
| set_front_material(const CL_Material_GL1 &material) | CL_GraphicContext_GL1 | |
| set_light(int light_index, const CL_LightSource_GL1 &light) | CL_GraphicContext_GL1 | |
| set_light_model(const CL_LightModel_GL1 &light_model) | CL_GraphicContext_GL1 | |
| set_map_mode(CL_MapMode mode) | CL_GraphicContext | |
| set_material(const CL_Material_GL1 &material) | CL_GraphicContext_GL1 | |
| set_material(GLenum face, const CL_Material_GL1 &material) | CL_GraphicContext_GL1 | |
| set_modelview(const CL_Mat4f &matrix) | CL_GraphicContext | |
| set_pen(const CL_Pen &pen) | CL_GraphicContext | |
| set_polygon_rasterizer(const CL_PolygonRasterizer &raster) | CL_GraphicContext | |
| set_primitives_array(const CL_PrimitivesArray &array) | CL_GraphicContext | |
| set_program_object(CL_StandardProgram standard_program) | CL_GraphicContext | |
| set_program_object(const CL_ProgramObject &program, int program_matrix_flags=cl_program_matrix_all_standard) | CL_GraphicContext | |
| set_projection(const CL_Mat4f &matrix) | CL_GraphicContext | |
| set_rotate(const CL_Angle &angle, float x=0.0, float y=0.0, float z=1.0, bool normalize=true) | CL_GraphicContext | |
| set_scale(float x, float y, float z=1.0) | CL_GraphicContext | |
| set_texture(int unit_index, const CL_Texture &texture) | CL_GraphicContext | |
| set_texture_matrix(int unit_index, const CL_Mat4f &matrix) | CL_GraphicContext_GL1 | |
| set_texture_unit(int unit_index, const CL_TextureUnit_GL1 &unit) | CL_GraphicContext_GL1 | |
| set_textures(std::vector< CL_Texture > &textures) | CL_GraphicContext | |
| set_translate(float x, float y, float z=0.0) | CL_GraphicContext | |
| set_viewport(const CL_Rectf &viewport) | CL_GraphicContext | |
| sig_gc_destruction_imminent() | CL_GraphicContext | |
| throw_if_null() const | CL_GraphicContext_GL1 | |
| ~CL_GraphicContext() | CL_GraphicContext | |
| ~CL_GraphicContext_GL1() | CL_GraphicContext_GL1 | |